The longest part for 100% is liberating all areas and doing all Tales (Quests), because there are so many of them and some are 30-40 minutes long. Following the 49 foxes from fox dens takes longer than getting all those quick collectibles combined. Not like Haiku where you need to make poems for a minute, or Bamboo Strikes where you need to press button combos. Unlike the trophy-related collectibles, the Artifacts/Records/Banners/Crickets are simple pickups. The controller even vibrates when you get close to them. By that point you’ll have all fast travel points unlocked, I got the extra collectibles in just about 3 hours and that’s without having picked up any during the story/liberations (where you already run into 70% of them more or less automatically so you’d already have most). The wind guides you to them and you can use fast travel (which has very quick load times). Yeah you can get those in 2-3 hours (getting 1-2 per minute is a realistic pace). What do you think of Ghost of Tsushima’s Length? Too long, too short, just right? Share your thoughts in the comments below.įor more Ghost of Tsushima Guides, check out the full Ghost of Tsushima Wiki & Strategy Guide. Between 50-60 hours is realistic for the majority of players. So add another 2 hours to the platinum time and you get something around 52 hours average for 100% completion. Just a few Collectibles aren’t required but those can be obtained within 2-3 hours. Time to get 100% Completion: For Platinum you basically need 99% completion.A few players may be able to pull it off in 40 hours, and some who are playing on hard may need 60 hours. Time to get the Platinum Trophy: Around 50 hours should be the average for most players.Ghost of Tsushima Time to 100% & Platinum Trophy: Act 3 was a bit shorter at about 3 hours. Act 1 and Act 2 were around 5 hours each. There are 3 Acts, each Act starts in a new region. Shadow Warrior 3 Edit StatusWishlist Shadow Warrior 3 launches the offbeat first-person shooter series to the next level with a seamless blend of fast-paced gunplay, razor-sharp melee combat, and a. The Story consists of 25 Main Mission (Jin’s Journey Tales). After the story you can continue in free-roam to finish up side tasks and collections. Due to not having bought any upgrades or skills, the difficulty on easy was comparable to Normal with upgrades. It’s worth noting that all cutscenes and dialogues are unskippable. The bare minimum playtime for the story is 15 hours, but if you explore and do side quests it can go up to 50 hours. I played on easy difficulty without having bought any upgrades, only did the bare minimum and didn’t do any side tasks whatsoever (because I wanted to see if anything is missable for guide purposes – good news, nothing is missable). Beating the story took me a little under 15 hours playtime (including cutscenes).
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